Activities
Weather
Rain, snow, the Blood Moon and blood rain: how often they roll and what they bring.
Each run rolls a sky for each of the two open depths, the Cursed Forest and the Hollow Ruins. It comes from the run's seed, so a party always shares it. The Crypt and the Catacombs stay dry.
| Weather | Chance (per open depth) | What it brings |
|---|---|---|
| Clear | Most runs | Moon, stars and the violet river. |
| Rain | About 1 run in 5 | Rain and splashes, wet ground and puddles, lightning and thunder. |
| Snow | About 1 run in 10 | Drifting flakes that settle on the ground and the trees. |
| Blood Moon | About 1 run in 12 | A huge red moon lighting the forest crimson. |
| Blood rain | About 1 run in 22 | The Blood Moon bleeds: red rain, red fog, red lightning. |
- Count to the thunder: lightning strikes every 9 to 24 seconds in a storm; a short gap means it was close.
- Dark, not blind: bad weather is tested to never be darker than a clear night.
- Low-end PCs: on the Potato preset the sky still changes, without the particles.