Gear & loot
Rarities and loot
The six rarities, how they scale stats and value, and where the best loot hides.
Gear comes in six rarities. Rarer drops land with a beam of light in their colour.
| Rarity | Name prefix | Stat push | Value |
|---|---|---|---|
| Common | — | ×1.0 | ×1 |
| Uncommon | Fine | ×1.25 | ×2 |
| Rare | Masterwork | ×1.55 | ×4.5 |
| Epic | Exalted | ×1.8 | ×8 |
| Legendary | Legendary | ×2.1 | ×14 |
| Mythic | — | fixed | fixed |
Where loot comes from
- Chests in every depth; deeper chests roll better.
- Sealed vaults (Depths II–IV) hold three chests behind a portcullis. One Vault Key each.
- Trial cages: solve a puzzle and its alcove of vault chests opens.
- The Reliquary in the Catacombs: Rare or better guaranteed.
- The dead drop gold, gear and materials. Guardians and the Warden drop their own.
- Beware mimics.