Vael
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Your character

Skills

The nine skills, how each one trains, what it gives at level 50, and the origins.

The skills panel: nine skills, from Attack to Fishing
The skills panel: nine skills, from Attack to Fishing

Nine skills, levels 1 to 50, each trained by doing it. Every level makes you a little stronger at it, and skills are never lost, even when your gear is. Press K to see them.

SkillTrained byAt level 50
AttackLanding melee hits+59% melee damage
StrengthLanding melee hits+78 max stamina, +49% poise damage
DefenceBlocking, parrying, getting hit20% less damage taken, on top of armour
VitalityTaking damage, and dealing it+98 max health
StaminaSpending stamina+59% stamina regen, sprinting 29% cheaper
ArcheryLanding arrows+59% arrow damage
MagicLanding spells+59% spell damage and mana regen
FishingLanding fish+39% line control, +29% fish luck
ShootingLanding musket shots+59% shot damage, reloads 39% faster, steadier aim

Ranks

Novice, Apprentice, Adept, Veteran, Expert, Master, with a burst of light at every milestone. XP needed grows steeply: roughly 740 for level 5, 4,400 for 10, 23,000 for 20 and 183,000 for 50.

Origins

Each new character (up to eight) picks an origin: a first weapon and a head start in two skills.

OriginStarts withHead start
SellswordIron daggerAttack, Strength
Hedge MageRotwood staffMagic, Stamina
PoacherBone shortbowArchery, Stamina
GravekeeperRusted daggerDefence, Vitality
AnglerWillow rod and a rusted daggerFishing, Vitality
DeserterRusted matchlockShooting, Strength