Gear & loot
Rings and necklaces
Rings (one on each hand) and necklaces, charms and pendants, with what they give.
Wear a ring on each hand and a necklace at your throat. They show on your character: the first ring on the left hand, the second on the right, stone facing out.
Rings
| Item | Base stats | Value |
|---|---|---|
![]() Iron BandPlain, heavy, honest. Like the hand that wore it. |
+8 max health | 20 g |
Serpent RingIt coils a little tighter when you run. |
+10% stamina regen | 34 g |
![]() Cracked HaloHolds you upright when you should fall. |
+12 poise | 36 g |
![]() Knucklebone RingCarved from someone's finger. They won't be needing it. |
+6 poise · +6 max stamina | 36 g |
![]() Bloodstone RingDrinks a drop from every kill and shares it. |
+3 health per kill · +4 max health | 40 g |
Signet of AshThe seal of a house that burned. Its anger didn't. |
+5% damage | 42 g |
![]() Moonstone RingCool to the touch, even in the crypt's heat. |
+10% stamina regen · +6 poise | 44 g |
Necklaces and charms
| Item | Base stats | Value |
|---|---|---|
![]() Ember CharmWarms when something dies nearby. |
+6 health per kill | 30 g |
Wolf-Tooth NecklaceKeeps you running. |
+15% stamina regen | 30 g |
![]() Grave-Salt PouchA pouch of salt from a pauper's grave. |
+18 max stamina | 32 g |
Raven-Feather CharmRavens follow the dying. This one followed you. |
+8% stamina regen · +10 max stamina | 34 g |
![]() Blood-Vial PendantNot yours. Still helps. |
+16 max health | 38 g |
Skull-Lantern LocketA candle burns inside. Nobody lit it. |
+4 health per kill · +8 poise | 52 g |
Warden's SigilThe Warden's seal. One more breath of ember. |
+1 ember flask · +10 max health | 160 g |







